Like it or not. Running a cracked (Minecraft) server is worse than using cracked clients. (I'll only be talking about Minecraft and Minecraft Servers, etc. in this post. While most principles will apply to all or most games, I'm only talking about Minecraft here.) Before you rush to your keyboard and leave comments like "Itz no elligal HURRR DURR" or "You worng and stupied", let me point out that this post is meant to represent my personal opinion. Nothing more and nothing less. Now let's get started, shall we? You might have been running a cracked server and have been thinking that there's nothing wrong with that. You're likely not using a cracked client yourself, so you're fine. Legally speaking that might be the case. And I honestly don't know if it's illegal or not, but it certainly breaks the EULA, so there's that. But even if it were perfectly legal, there's still a big issue there. And that is that you are actively encouraging people to keep using their cracked clients. A good comparison would be hosting a car show where you explicity (or even exclusively) allow stolen cars. While it may not be illegal, it's certainly immoral, because it promotes using cracked clients. And if you can't see why encouraging people to pirate a game you presumively like is bad, then I wish for nothing more than that all your hard work will be stolen or pirated. A point I've come across many times is that cracking/pirating something is not that bad. In the sense that most people that pirate a game just want to check it out without having to pay. And while I certainly agree that that is a fair point, running servers specifically for cracked clients actively promotes continuing to use the crack, as you can just use it fine since there are plenty of servers available. The next issue with running cracked servers is security. Running a server for cracked clients is nothing that should be underestimated. You essentially remove the built in security feature of knowing that the same player/account will always have the same UUID. That means you can reliably ban people. They can't just change their username and be back 2 minues later. I mean that's just an example. Having players being able to use any username whenever they like without having a way of reliably identifying players is huge security risk. I'm aware of plugins that attempt to reduce the risks by having identity checks with passwords or PINs, but that only eliminates the risk partially. So in essence you are willingly compromising the security of your server and players to promote pirating. Good job Rant over
- BrainStone
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